Normal squadron construction consists of 100 points or more. Each miniature has a specific point value depending on its strengths and weaknesses. Each squadron may contain any number of a particular miniature unless its card states that it is unique. For example you could play with 10 troopers that cost 10 points each in a 100-point battle.
Victory goes to the first player to score victory points equal to the squadron/fleet limit (100 points in a 100-point tournament or 200 points in a 200-point tournament).
Typical organized play constructed squadron/fleet formats are: 100-points, 150-points, and 200-
points. There are many other fun formats that we use, too. Here are a few:
+ Standard - All Star Wars sets from that division are legal for use.
+ Highlander - Only (1) of any miniature is legal in squad/fleet construction.
+ Light VS Dark - Each player constructs one specified point value squadron or
fleet for the Light Side and one for the Dark Side. Before each round
the squadron that you use is determined randomly and your opponent
plays the opposite faction.
+ Random Troops - Only (1) uncommon miniature and any number of common
miniatures up to the specified point value is legal in squad/fleet
construction.
+ Loners - Only unique non-commander miniatures are legal in squad/fleet construction.